connection to proxy server
Sometimes when i launch kyber my ping is 50 and other times when i look its 150 and i cant get it to go back majority of the time when it hits 150?

Chase S 16 days ago
Bug Report
connection to proxy server
Sometimes when i launch kyber my ping is 50 and other times when i look its 150 and i cant get it to go back majority of the time when it hits 150?

Chase S 16 days ago
Bug Report
Suddenly I’m unable to join the servers
I’m not sure what the problem is I’ve had Kyber for about a month, but a couple days ago I wasn’t able to join any games. I try to load into a server and the screen opens up stays on the loading screen but it’s not frozen and then it closes. Any suggestions on a fix would be greatly appreciated.

belly 21 days ago
Bug Report
Suddenly I’m unable to join the servers
I’m not sure what the problem is I’ve had Kyber for about a month, but a couple days ago I wasn’t able to join any games. I try to load into a server and the screen opens up stays on the loading screen but it’s not frozen and then it closes. Any suggestions on a fix would be greatly appreciated.

belly 21 days ago
Bug Report
Option to re-order mod collections
Hello! I spend so much time creating different mod collections on Kyber for my own personal use, and for my friends. At this point, they’re a real mess to scroll through. I was wondering if it would be difficult to add a small, QoL feature that lets you edit the order they appear in, so we can sort them how we want and make it look a bit tidier. Thanks as always, An avid Kyber user

james_2001_ 22 days ago
Feature Request
Option to re-order mod collections
Hello! I spend so much time creating different mod collections on Kyber for my own personal use, and for my friends. At this point, they’re a real mess to scroll through. I was wondering if it would be difficult to add a small, QoL feature that lets you edit the order they appear in, so we can sort them how we want and make it look a bit tidier. Thanks as always, An avid Kyber user

james_2001_ 22 days ago
Feature Request
Friend chat system & friend online notification
However you invite friends into squad (once you finish the party system) add a message button next to their username so people can talk to their friends straight through the launcher. Make a pop up notifying if a friend is online.

Hotbrick 7053 22 days ago
Feature Request
Friend chat system & friend online notification
However you invite friends into squad (once you finish the party system) add a message button next to their username so people can talk to their friends straight through the launcher. Make a pop up notifying if a friend is online.

Hotbrick 7053 22 days ago
Feature Request
Captain Cardinal Buff and New Hero
First off, GREAT JOB. This game is awesome, but I have a few suggestions for a future update. First off, we need some new abilities on Captain Cardinal. His current ones are lacking, as they all have drawbacks and are not that useful. I think some new abilities could be staying with the current STEADFAST as I quite like it, but we re-name it to ABSOLUTION to fit his theme. We replace the other two with EVERLASTING, which heals him for a short amount of time, even in combat. This could be like the Guavian gaurd’s REPLENSIH, but it could even give him some slight armour enhancement. His second ability could be INTERROGATION, which reveals enemy troopers to him and near by allies for a short amount of time, much like an infiltrator. Enemy troopers that are marked take a little more damage from grenades. Of course, this means we need a hero to go against him. The perfect hero would be Vi Moradi, whose main weapon is a pistol much like the SE-44C. Her abilities coulb be RESIST which makes her and near by allies take less damage or be immune against enemy abilities. Say Kylo Ren uses FREEZE, it temporarily does not work on anyone near her. Another ability could be ESCAPE GRENADE, which is a smoke detonator that covers her escape and regenerates her abilites slightly faster. Her last ability could be RECRUIT which reduces all ally respawn time to just 3 seconds. Tell me your thoughts on these ideas.

samuel campbell 23 days ago
Feature Request
Captain Cardinal Buff and New Hero
First off, GREAT JOB. This game is awesome, but I have a few suggestions for a future update. First off, we need some new abilities on Captain Cardinal. His current ones are lacking, as they all have drawbacks and are not that useful. I think some new abilities could be staying with the current STEADFAST as I quite like it, but we re-name it to ABSOLUTION to fit his theme. We replace the other two with EVERLASTING, which heals him for a short amount of time, even in combat. This could be like the Guavian gaurd’s REPLENSIH, but it could even give him some slight armour enhancement. His second ability could be INTERROGATION, which reveals enemy troopers to him and near by allies for a short amount of time, much like an infiltrator. Enemy troopers that are marked take a little more damage from grenades. Of course, this means we need a hero to go against him. The perfect hero would be Vi Moradi, whose main weapon is a pistol much like the SE-44C. Her abilities coulb be RESIST which makes her and near by allies take less damage or be immune against enemy abilities. Say Kylo Ren uses FREEZE, it temporarily does not work on anyone near her. Another ability could be ESCAPE GRENADE, which is a smoke detonator that covers her escape and regenerates her abilites slightly faster. Her last ability could be RECRUIT which reduces all ally respawn time to just 3 seconds. Tell me your thoughts on these ideas.

samuel campbell 23 days ago
Feature Request
Official servers seperated into eras
Unsure if the population could support this, but I wonder if the official servers could be seperated into the three eras - similar to how it is in the base game? Perhaps it’s anecdotal, but I tend to see the number of players in a lobby drop when games are during the Age of Resistance & I don’t often get the chance to play as factions such as the Empire.

jxiepie 23 days ago
Feature Request
Official servers seperated into eras
Unsure if the population could support this, but I wonder if the official servers could be seperated into the three eras - similar to how it is in the base game? Perhaps it’s anecdotal, but I tend to see the number of players in a lobby drop when games are during the Age of Resistance & I don’t often get the chance to play as factions such as the Empire.

jxiepie 23 days ago
Feature Request
Discord poll / Official server / Variety mods and mode
Add a new section inside the KYBER discord server called “ poll of the week “ and Suggest 5 server ideas for next week. For example: Expanded Big Mode / 5v5 HVV Battlefront + / Random Little Mode (Strike, Extraction, Gun Game) Battlefront + / Expanded 5v5 HVV / Co-op PvP. The poll results will determine the next official server for the following week. The poll could last a week to give everyone time to vote and choose what the official server will be like next week. The official servers are too powerful to attract the majority of players and do nothing more than BF+ GA/CS with them. Isn't Kyber's core principle to let players choose which mod they want to play? Kyber should provide stability and diversity, not condemn it to BF+ Big Mode. Add the "poll" role to avoid pinging everyone, but only those who are happy to vote. At least I hope someday you will give it a try, even if you think it's a bad idea or it’s complicated to do. (to be clear since english is not my first language, I mean add a 5th server, not adding 5 servers. so only one more official server)

etztro 24 days ago
Feature Request
Discord poll / Official server / Variety mods and mode
Add a new section inside the KYBER discord server called “ poll of the week “ and Suggest 5 server ideas for next week. For example: Expanded Big Mode / 5v5 HVV Battlefront + / Random Little Mode (Strike, Extraction, Gun Game) Battlefront + / Expanded 5v5 HVV / Co-op PvP. The poll results will determine the next official server for the following week. The poll could last a week to give everyone time to vote and choose what the official server will be like next week. The official servers are too powerful to attract the majority of players and do nothing more than BF+ GA/CS with them. Isn't Kyber's core principle to let players choose which mod they want to play? Kyber should provide stability and diversity, not condemn it to BF+ Big Mode. Add the "poll" role to avoid pinging everyone, but only those who are happy to vote. At least I hope someday you will give it a try, even if you think it's a bad idea or it’s complicated to do. (to be clear since english is not my first language, I mean add a 5th server, not adding 5 servers. so only one more official server)

etztro 24 days ago
Feature Request
The Father ( a ceremonial dagger is embedded in his back ) NEW HERO
Hero Concept: The Father (Mortis Balance Master) Overview The Father is a high-skill, mid-range Force-based hero inspired by the Mortis trilogy. He does not use a lightsaber. Instead, he manipulates reality and the Force through offensive control, defensive barriers, and balance-oriented abilities. He embodies both Light and Dark aspects, dynamically shifting between them depending on player actions. Core Attributes Health: 700 Movement Speed: Medium Dash Charges: 2 (short-range phase/teleport-style movement) Healing: Low (limited passive sustain and ability-based healing) Hitbox Size: Slightly taller than Vader Playstyle: Mid-range controller with hybrid offense/defense mechanics Theme: Force mastery, reality manipulation, balance between Light and Dark Basic Attacks & Primary Mechanics Primary Attack (Left Click) — Force Crush (Channeling) The Father extends his left hand and channels the Force to crush a targeted enemy. Requires continuous input (hold to maintain). Effects: Continuous damage over time Applies strong slow effect Brief stagger or stun after sustained channel Stats: Damage per second: ~20–25 Slow: 25%–40% Max channel duration: 3–4 seconds Break conditions: Target escapes line of sight Target moves out of range Role: Sustained pressure and Dark-side offensive control Secondary Attack (Right Click) — Force Shield The Father raises his right hand to generate a protective Force barrier. Effects: Blocks incoming blaster fire Reduces incoming lightsaber damage Absorbs or reflects Force-based projectiles Stats: Damage reduction: 40%–60% Duration: 5–6 seconds Cooldown: 10–12 seconds Reflection: Partial or full depending on balance tuning Role: Defensive stance and projectile mitigation Abilities Ability 1 — Force Lift & Push Type: Neutral / Hybrid Control The Father uses his left hand to lift a target using the Force, then thrusts forward with his right hand to launch them away. Effects: Target is lifted briefly (crowd control) Follow-up Force push launches the enemy forward Applies stun during lift phase Stats: Damage: 130 Lift duration: 1–1.5 seconds Knockback: Medium–high Cooldown: 15 seconds Role: Engagement, displacement, and setup tool Ability 2 — Balance Field Type: Area Control / Hybrid Support The Father creates a circular reality distortion field around himself that moves with him. Effects (within radius): Allies / self: +15% damage reduction Increased healing regeneration Enemies: Slowed by ~20% Receive minor periodic damage Stats: Radius: 6–8 meters Duration: 6–8 seconds Cooldown: 20 seconds Role: Sustained zone control, survivability, and battlefield manipulation Ability 3 — Force Reality Vision Ball Type: Charged Ultimate-style Ability The Father channels energy overhead, forming a large luminous Force sphere which is then launched toward a target. Effects on impact: Damage: 100 direct hit Knockback: Medium Applies blindness / visual disruption (brief screen distortion) Applies weakness debuff (reduced outgoing damage) Special Mechanics: Projectile can be guided slightly during travel (player input influence) Charge time required before release Stats: Cooldown: 25 seconds Role: High-impact crowd control and finisher ability

Ali Muhsin ŞİMŞEK 25 days ago
Bug Report
The Father ( a ceremonial dagger is embedded in his back ) NEW HERO
Hero Concept: The Father (Mortis Balance Master) Overview The Father is a high-skill, mid-range Force-based hero inspired by the Mortis trilogy. He does not use a lightsaber. Instead, he manipulates reality and the Force through offensive control, defensive barriers, and balance-oriented abilities. He embodies both Light and Dark aspects, dynamically shifting between them depending on player actions. Core Attributes Health: 700 Movement Speed: Medium Dash Charges: 2 (short-range phase/teleport-style movement) Healing: Low (limited passive sustain and ability-based healing) Hitbox Size: Slightly taller than Vader Playstyle: Mid-range controller with hybrid offense/defense mechanics Theme: Force mastery, reality manipulation, balance between Light and Dark Basic Attacks & Primary Mechanics Primary Attack (Left Click) — Force Crush (Channeling) The Father extends his left hand and channels the Force to crush a targeted enemy. Requires continuous input (hold to maintain). Effects: Continuous damage over time Applies strong slow effect Brief stagger or stun after sustained channel Stats: Damage per second: ~20–25 Slow: 25%–40% Max channel duration: 3–4 seconds Break conditions: Target escapes line of sight Target moves out of range Role: Sustained pressure and Dark-side offensive control Secondary Attack (Right Click) — Force Shield The Father raises his right hand to generate a protective Force barrier. Effects: Blocks incoming blaster fire Reduces incoming lightsaber damage Absorbs or reflects Force-based projectiles Stats: Damage reduction: 40%–60% Duration: 5–6 seconds Cooldown: 10–12 seconds Reflection: Partial or full depending on balance tuning Role: Defensive stance and projectile mitigation Abilities Ability 1 — Force Lift & Push Type: Neutral / Hybrid Control The Father uses his left hand to lift a target using the Force, then thrusts forward with his right hand to launch them away. Effects: Target is lifted briefly (crowd control) Follow-up Force push launches the enemy forward Applies stun during lift phase Stats: Damage: 130 Lift duration: 1–1.5 seconds Knockback: Medium–high Cooldown: 15 seconds Role: Engagement, displacement, and setup tool Ability 2 — Balance Field Type: Area Control / Hybrid Support The Father creates a circular reality distortion field around himself that moves with him. Effects (within radius): Allies / self: +15% damage reduction Increased healing regeneration Enemies: Slowed by ~20% Receive minor periodic damage Stats: Radius: 6–8 meters Duration: 6–8 seconds Cooldown: 20 seconds Role: Sustained zone control, survivability, and battlefield manipulation Ability 3 — Force Reality Vision Ball Type: Charged Ultimate-style Ability The Father channels energy overhead, forming a large luminous Force sphere which is then launched toward a target. Effects on impact: Damage: 100 direct hit Knockback: Medium Applies blindness / visual disruption (brief screen distortion) Applies weakness debuff (reduced outgoing damage) Special Mechanics: Projectile can be guided slightly during travel (player input influence) Charge time required before release Stats: Cooldown: 25 seconds Role: High-impact crowd control and finisher ability

Ali Muhsin ŞİMŞEK 25 days ago
Bug Report
AFK Timer Needs To Be a Priority
Title. Every single lobby has 6+ AFKs. Every match is just decided by who has the least AFKs on their team. ty ilu <3</p>

stingzorgakingofbees. 27 days ago
Bug Report
AFK Timer Needs To Be a Priority
Title. Every single lobby has 6+ AFKs. Every match is just decided by who has the least AFKs on their team. ty ilu <3</p>

stingzorgakingofbees. 27 days ago
Bug Report
matchmaking in discord / squad up
I suggest replacing the “Squad Up” role with separate roles like “Matchmaking 1v1”, “Matchmaking HvV”, and “Matchmaking Large-Scale Mode.” I think many players are not native English speakers, and the word “matchmaking” is more universal and easier to understand. Also, I believe some players hesitate to join the current role because they’re afraid of getting spammed with pings. If the roles are separated by game mode, it would reduce that concern since players could simply join the one they’re interested in. It would make things more intuitive if these roles were placed higher in the channel list — for example somewhere between “open-beta” and “discussion.”

etztro about 1 month ago
Feature Request
matchmaking in discord / squad up
I suggest replacing the “Squad Up” role with separate roles like “Matchmaking 1v1”, “Matchmaking HvV”, and “Matchmaking Large-Scale Mode.” I think many players are not native English speakers, and the word “matchmaking” is more universal and easier to understand. Also, I believe some players hesitate to join the current role because they’re afraid of getting spammed with pings. If the roles are separated by game mode, it would reduce that concern since players could simply join the one they’re interested in. It would make things more intuitive if these roles were placed higher in the channel list — for example somewhere between “open-beta” and “discussion.”

etztro about 1 month ago
Feature Request
Im trying to play a game of myself full of bots and they show up in the leaderboard but then they dont spawn or anything

Colton Bultemeier about 1 month ago
Bug Report
Im trying to play a game of myself full of bots and they show up in the leaderboard but then they dont spawn or anything

Colton Bultemeier about 1 month ago
Bug Report
Game window keeps minimizing after every death
After every death or during loadout configuration the game window minimize and the cmd window shows “Ending bundle read: 1”

Luca “Liuk89” Natali about 1 month ago
Bug Report
Game window keeps minimizing after every death
After every death or during loadout configuration the game window minimize and the cmd window shows “Ending bundle read: 1”

Luca “Liuk89” Natali about 1 month ago
Bug Report
More Love For Movement Heroes
I really think it is a bit of a downer that we dont have more movement heroes. We only got a jango (jumppack) and Maz (jetpack). I think they are a bit lackluster. Imo we should have more movement oriented heroes like darth Maul or just more aerial heroes. I

TheChimaChannel about 1 month ago
Feature Request
More Love For Movement Heroes
I really think it is a bit of a downer that we dont have more movement heroes. We only got a jango (jumppack) and Maz (jetpack). I think they are a bit lackluster. Imo we should have more movement oriented heroes like darth Maul or just more aerial heroes. I

TheChimaChannel about 1 month ago
Feature Request
Idea for future = 40 v 40 Battlefront plus
On Battlefront plus you guys maybe could do a 40 v 40 and get the max number of heroes higher, also for reinforcements. Just like a GA but 40 v 40

sierr10 about 1 month ago
Bug Report
Idea for future = 40 v 40 Battlefront plus
On Battlefront plus you guys maybe could do a 40 v 40 and get the max number of heroes higher, also for reinforcements. Just like a GA but 40 v 40

sierr10 about 1 month ago
Bug Report
Allow more mod in cosmetics like "no more sun burn eyes"
It’s sad to see so many mods have the tag “ maps “ (or other tags like this) and not being compatible with a cosmetic collection. Most of the time, they dont change the map itself from a PVP point of view. They add night time/skybox/lightning and are allowed inside EA servers. Please consider include some more tags inside cosmetic collection

etztro about 1 month ago
Feature Request
Allow more mod in cosmetics like "no more sun burn eyes"
It’s sad to see so many mods have the tag “ maps “ (or other tags like this) and not being compatible with a cosmetic collection. Most of the time, they dont change the map itself from a PVP point of view. They add night time/skybox/lightning and are allowed inside EA servers. Please consider include some more tags inside cosmetic collection

etztro about 1 month ago
Feature Request
Kyber has not been working well for me
Idk what’s happening, i got it 3 days ago, installed some mods, but now i can’t install any other mods, and i can’t even find them on the mods menu. I looked for “Battlefront Expanded - Kyber Collection (7.2)”, and nothing. It’s the same for all of the other popular mods. Whenever i play on the official servers, i have tons of rubberbanding, and performance isn’t it. I can play vanilla at high settings going from 100-130 fps, but on kyber i get those fps only at low, and in some areas (theed palace, inside ships…) the framerate gets choppy and gets down to 60. Idk, the content is 10/10, but i can’t play it for whatever reason. Suggestions?

aymigatito about 1 month ago
Bug Report
Kyber has not been working well for me
Idk what’s happening, i got it 3 days ago, installed some mods, but now i can’t install any other mods, and i can’t even find them on the mods menu. I looked for “Battlefront Expanded - Kyber Collection (7.2)”, and nothing. It’s the same for all of the other popular mods. Whenever i play on the official servers, i have tons of rubberbanding, and performance isn’t it. I can play vanilla at high settings going from 100-130 fps, but on kyber i get those fps only at low, and in some areas (theed palace, inside ships…) the framerate gets choppy and gets down to 60. Idk, the content is 10/10, but i can’t play it for whatever reason. Suggestions?

aymigatito about 1 month ago
Bug Report
In-game overlay / bots
For admins/ normal server hosts it would be really nice to have a in game overlay so we dont have to switch windows each time u use kyber to control bot numbers and sometimes the bot number automaticaly resets to 0.

Captainrexxhasagun about 1 month ago
Bug Report
In-game overlay / bots
For admins/ normal server hosts it would be really nice to have a in game overlay so we dont have to switch windows each time u use kyber to control bot numbers and sometimes the bot number automaticaly resets to 0.

Captainrexxhasagun about 1 month ago
Bug Report