January 13th, 2026

This update will automatically install next time you open KYBER.
You can also force the update by going to Settings > Accounts & Updates > Force Update.
Shareable server invite links can now be copied to your clipboard when previewing a server in the Server Browser
Added the option to set custom icons for Mod Collections
Fixed stats on Official servers sometimes not updating
Fixed an issue where all instances of a server group would display the same map preview in the Server Browser
Added new filter options on the Mods page
You can now filter mods by gameplay and cosmetic mods
Fixed "The title is installed in a language you are not entitled to play" for some users
Moved the Module path to C:\ProgramData\Kyber\Module to prevent issues with non-ASCII characters in the user’s profile path
Fixed an issue where it was not possible to download mods when a server is full
Fixed an issue where the KYBER Launcher would grey out when a server group was full
Fixed JSON file map rotation imports
Fixed an issue where the "CREATE NEW COLLECTION" button would grey out on the server Host page
Fixed an issue where the Stats page would softlock when failing to retrieve EA game stats
Fixed an issue where all content would disappear when Maxima failed to start the game
Added a new warning dialogue when trying to start a game with an expired EA session
January 11th, 2026

1) Download and then extract the KYBER Installer from the .zip.
2) Run the KYBER Installer. Then, run the KYBER Launcher.
3) Play fair, be kind, and have fun!
The Medical Droid & GONK Droid now reward the player with score when at least 2 allies are within their healing and resupply radius.
The Med Droid is available for the Officer Class, and the GONK Droid is available for the Heavy Class as equipment Star Cards.
Battlefront Plus blaster attachments have been revamped across the entire infantry arsenal to be more consistent with the base game attachments.
Many blasters have also received brand-new attachments.
Enabled the Ping System for all characters and added some quality of life improvements.
Reworked Ahsoka Tano’s kit, adding two new abilities and four replacement Star Cards.
Balance improvements to Asajj Ventress & Merrin’s kits.
The Empire’s Tie Striker can no longer perform tow cable takedowns on a friendly AT-AT.
The map rotations on Official 24/7 Conquest & Galactic Assault have been updated to enhance variety.
Press F3 to place an in-world 3D marker to quickly signal danger or directions to your squad.
On a controller, use Right on the D-pad to place a Ping.
The Ping System is included in the kits of all ground units, including infantry classes, reinforcements, and heroes.
In our testing of this update, we had great success breaking chokepoints in Galactic Assault and Ship Phases by coordinating pings. It’s clutch in those last-minute objective pushes!
The keybind for placing Pings can be modified through the in-game settings menu.
The Ping System was introduced several updates ago, but was restricted to infantry classes.
Ping System changes:
Enabled for all characters
Reduced icon size
Fixed an issue with the icon going through surfaces that were too close before teleporting back
The Medical Droid & GONK Droid now reward the player with score when at least 2 allies are within their healing and resupply radius.
This is available for the Officer Class as equipment Star Cards.
Reworked custom blaster attachments across the board to be more consistent with the base game. Many Battlefront Plus blasters have also received brand-new attachments.
New attachment icons for Berserker, Critical Shot, Escape Artist, Explosive Shot, Ion Shot, Seeker Tactics, and Sharpshooter, as well as the sidearm replacers (Bulldog RLR, A180 Pistol, A180 Rifle, Relby V-10 Microgrenades)
TL-40: New Heavy blaster, replaces G125. Alternating triple-barreled heavy repeater with superior cooling and mid-range power
K-16 Bryar Pistol: Improved charge-up speed
T-21: Burst Mode has been reduced to 2 shots per burst
LL-30: Fixed an issue with Precision Blaster not restricting active cooling
773-Firepuncher: Fixed an issue with the projectile going through lightsaber blocks
Bowcaster: Increased rate of fire. Reduced zoom magnification. Changed effects to red. Fixed alignment issues with the charging effects in first-person
DC-17m Sniper: Reduced recoil
DLT-19x: Fixed an issue with the Berserker attachment not increasing hip-fire damage
NT-242: Increased recoil, moved cooling flush position
Instigator: Reduced time before bonus damage can be applied again. Fixed an issue where damage dealt between 50 and 60 did not yield a bonus
Clone Flametrooper
Switching firing modes no longer restricts movement
Clone Sharpshooter
773-Firepuncher: Fixed an issue with the projectile going through lightsaber blocks
Republic Gunner
Switching firing modes no longer restricts movement
Anti-Infantry and Staged Shield no longer block each other
Aqua Droid
Trident Pursuant: Corrected a typo in the name
Spearhead: Increased duration
B2 Super Battle Droid
Increased max health
Wrist Blaster: Improved cooling
Combat MagnaGuard
Fixed an issue with health regen delay being higher than intended
E-5C: Increased zoom
MagnaGuard Protector
Reduced max health
Electrostaff: Reduced stamina
Combat Acceleration: Reduced uses from to 3
Tactical Droid
Tactical Prowess: Fixed an issue where damage dealt between 50 and 60 did not yield a bonus
Rebel Pilot
Increased max health
Blurrg-1120: Increased close damage, reduced recoil
Wookiee Warrior
Bowcaster: Increased rate of fire
Death Trooper
Increased max health
Shock Trooper
Reduced health regen delay
SE-14C: Reduced recoil
Shock Launcher: Reduced cooldown
Ovissian Gunner
Switching firing modes no longer restricts movement
Guavian Security
JND-41: Increased end damage
Regeneration: Increased health per second
Stormtrooper Commander
Restoring Order: Increased targeting range and bonus health start value
Move as One: Increased healing
Ahsoka
Resolve: Replaces Saber Flurry. Empower Ahsoka's lightsaber attacks based on the number of enemies nearby when the ability is activated
Light Push: Replaces Moral Spirit. Ahsoka uses the Force to push a single enemy
Moral Spirit (Star Card): Replaces Great Stride. Ahsoka has greatly improved recharge times while sprinting
Fearless (Star Card): Reworked to account for ability changes. Light Push has significantly increased knockback
Jar'Kai Mastery (Star Card): Reworked to account for ability changes. Extend the duration of Resolve
Skywalker's Student (Star Card) Reworked to account for ability changes. Lightsaber Throw deals bonus damage to enemies hit by it a second time in one throw
Commander Cody
DC-15A: Improved accuracy
Attack Order: Increased targeting range
Din Djarin
Grapple Strike: Reduced damage
Whistling Birds: Reworked to have a consistent spread pattern. Camera zooms out while active. Added a targeting circle. Fixed an issue with the animation not always starting
Darksaber: Added lunge attack, reduced damage
Finn
Big Deal: Reduced damage resistance for nearby allies
Padme
Increased max health
ELG-3A: Reduced recoil
R2-D2: Updated description to clarify that the ability can instantly be used again if R2 is recalled within his proximity
Maz Kanata
Change In Fortune: Damage is percentage-based (~39%) instead of a flat value
Merrin
Reduced max health regen
Teleport: Increased cooldown
Survivors, We Adapt (Star Card): Reduced the bonus damage for Merrin's Spear
Asajj Ventress
Starblades: Reduced the max amount of bounces
Vanish: Reduced the damage of Vanish Strike
Sith Assassin (Star Card): Reduced the bonus damage for Vanish Strike
Bossk
Scorekeeper's Blessing: Increased health regen rate. At critical health, Bossk now gains one Jagannath point a moment after taking damage
Dioxis Grenade: Fixed an issue causing melee to be blocked while active
Name Your Poison (Star Card): Removed a hidden function that reduced health regen rate
Dengar
Explosive Array: Increased targeting range
Bashing Skulls: Added CC immunity while active
General Grievous
Thrust Surge: Increased targeting range
Grand Admiral Thrawn
RK-3: Increased damage, reduced range
Know the Enemy: Increased duration. At max charge, Thrawn receives bonus health
Direct Command: Increased healing
Chimaera Strike: Increased charge-up speed
TIE Striker
Fixed an issue allowing AT-AT tow cable takedowns
December 23rd, 2025

Important Fixes
Fixed a crash when Commander Cody is selected in the spawn menu.
Bossk now remembers he can shoot and dodge when Dioxis is active.
Obi-Wan Kenobi is no longer missing in Galactic Assault and Heroes Versus Villains.
Fixed an issue with the Tactical Droid's Supply Kits not refreshing abilities.
Fixed a potential issue with the targeting on the Combat Engineer's Bolt Caster
Troopers
New
LL-30: New Officer blaster. This sleek pistol is favored by Cad Bane for its precision and power
LL-30 Navy: New Officer blaster. This pistol has the unique trait of increasing the damage of every other shot to an enemy, rewarding successive hits against an individual target in a short duration
Droid Appearances
Added skin tags: Army, Special, Salvage
New "Death Watch" B1 skins
Reworked numerous skins to have class-specific markings
The "Citadel" skins have been mostly removed, becoming Officer's "Security" skin
Removed "Infantry" skins from Heavy, Officer, and Specialist
Updates
DP-23: Altered the spread pattern into a condensed cluster of projectiles instead of a star pattern
DH-42: Renamed from BG-38 to fit updated canon material
773-Firepuncher: Blaster projectiles die based on the number of impacts, rather than how long they've been active. Enabled supercooling after overheating
Bowcaster: Enabled supercooling after overheating
Instigator: Damage bonus is percentage based (~25%) instead of a flat value
Time Bomb: No longer disappears after player death
Updated various custom blaster meshes to have their scope lenses properly reflect the environment, as opposed to just being flat circles of void
Reinforcements
ALL reinforcements now gain a small amount of health on kill by default. The Aerial Training and Enforcer Training Star Cards which previously provided it will grant extra health on kill under specific conditions, a la Stalker and Guardian
Aerial Training: Kills while in the air
Enforcer Training: Based on how many enemies are near you on kill
B2-RP
Wrist Blaster: Improved recoil and accuracy
Fuel Reserves: Increased duration. Increased cooldown time
Jetpack: Increased fuel consumption rate and decreased regen speed. While using the zoom input to fly, the camera will no longer zoom out
BX Commando Droid
Thermal Vision: Reduced cooldown time
Clone Jet Trooper
DC-15A: Improved recoil and accuracy
Sticky Grenade: Can now stick to enemies
Clone Sharpshooter
773-Firepuncher: Blaster projectiles die based on the number of impacts, rather than how long they've been active. Enabled supercooling after overheating
Combat Engineer
DP-23: Altered spread pattern into a condensed cluster of projectiles instead of a star pattern
Detpack: Increased throw speed
Bolt Caster: Reverted the Bolt Caster to how it's traditionally worked due to the charge-up mechanic being awkward to use
Gungan Warrior
Spear: Reduced damage and stamina
Booma: Replaces Bombad Strength. Hand thrown ball of electrified plasma that stuns an enemy on impact.
Will of the Gods: Reduced uses to 1 and decreased cooldown time
Tactical Droid
Tactical Prowess: Damage bonus is percentage based (~25%) instead of a flat value
Resupply Kits: Added increased cooldown speed effect
Rebel Saboteur
Time Bomb: No longer disappears after player death
Wookiee Warrior
Bowcaster: Enabled supercooling after overheating
Death Trooper
Firing Squad: Damage bonus is percentage based (~50%) instead of a flat value. Updated icon
DLT-19D: Replaced Operative. The rifle functions plainly with no other effects and can be swapped to at any time
Imperial Jumptrooper
E-11: Improved recoil and accuracy
Impact Event: Replaces Arc Caster. Your jetpack creates a firey explosion upon landing, damaging nearby enemies and burning them
Blast Cannon: Replaces Flashlight. Reconfigures the E-11 to fire a scatter blast for devastating damage at close range
Purge Trooper Commander
Inquisition: Recharge begins on scanner deactivation instead of instantly
Power Blast: Reduced charge-up time
Combat Medic
Dependable: Partially reworked to provide all effects from the ability (damage resistance, sprint speed, heal when damaged) to both the user and the target. Added an activation animation
Bacta Spray: Moved to left ability category. Partially reworked to block healing when used against an enemy and provide consistent healing values to allies. Experimental implementation of an autoplayer version. Fixed an issue that allowed the ability to heal gadgets, turrets, vehicles, and objectives. Updated icon
Smoke Launcher: Moved to right ability category. Reduced cooldown time (looking to replace this ability eventually but haven't settled on anything yet)
Smuggler
Dual DT-29s: Reduced recoil. Overheating no longer blocks activating Dual Shot. Added Power Blast alternate fire
Dual Shot: Increased duration
Stormtrooper Commander
Restoring Order: Replaces Restoration. Boost an ally with increased headshot damage or bonus health.
Move As One: Replaces Repression. Activates an aura for nearby allies that increases sprint speed or replenishes health.
Strategic Adjustment: Replaces Personal Shield. Toggle between the offensive and defensive effects of your abilities to suit the situation on the battlefront.
Heroes
Cal Kestis
Force Stasis: Reworked to improve synergy and utility, no more charge-up function. The area of effect is narrow with high range while in the single-bladed stance, but has a small radius all around him while in the double-bladed stance
Persistence (Star Card): Reworked to account for ability changes. Cal deals bonus damage to enemies affected by Force Stasis
Peacekeeper (Star Card): Reworked to account for ability changes. Enemies are affected by FORCE STASIS for a longer duration, but the ability has a slower cooldown
Commander Cody
Increased base health and max health regen
Ghost Company: Removed
Attack Order: Replaces Ion Field. Commander Cody marks an enemy for elimination, revealing them to his team. Anyone attacking the target briefly receives improved recharge times and blaster cooling
Battle Rifle: Improved heat capacity, extending the ability's duration
Blast Them (Star Card): Replaces Ion Capacitors to account for ability changes. Attacking a target marked by Attack Order will additionally grant resistance to incoming damage
You Can Count On Us (Star Card): Reworked to account for ability changes. If he is within 18 meters of three friendly units, Commander Cody and his close allies will regenerate some health
Armored Up (Star Card): Reworked to account for ability changes. Commander Cody gains some bonus health whenever he defeats an enemy. This effect can be stacked limitlessly, but drains slowly over time
Din Djarin
IB-94: Reverted nerfs to close damage
Jango Fett
Dual Westar 34s: Improved recoil, reduced accuracy
Lando
Smoke Grenade: Blocks enemy healing
Padme
ELG-3A: Increased fire rate
Overcharge: Increased the incremental damage percent per Overcharge level. Increased the blast damage and radius of the final level. Increased cooldown time
R2-D2: Increased detection radius and lock-on speed for firing off the shock and smoke grenades
Nien Nunb
Proximity Bomb: Increased max deployable bombs to 3, but they cannot be placed within 12m of each other. Shooting a bomb will detonate it
Pulse Cannon: Reduced end damage. Increased cooldown time
Augmented Turret: Increased cooldown time
Villains
Bossk
Bossk no longer regenerates health infinitely.
Relby V-10: Reduced end damage.
Scorekeeper's Blessing: New passive ability. Securing kills immediately begins replenishing Bossk's health for 3 seconds. Rapid killstreaks allow this to be sustained.
Dioxis Grenade: Begins recharging after the grenade dies instead of immediately. Reduced cooldown time
Trip Mines: Shooting a mine will detonate it
Darth Maul
Choke Throw: Added damage resistance while in the animation
Dengar
DLT-19: Increased fire rate
Explosive Array: Reworked to play similarly to the 2015 version - Dengar will toss sticky bombs at any enemies ahead of him, which can cause significant damage when multiple people are affected and grouped up
More Toys (Star Card): Reworked to account for ability changes. The cooldown on Explosive Array is reduced and the bombs have a longer fuse time
Ventress
Starblades: Experimental changes to make the projectiles apply damage more consistently. They now have a small damage radius instead of requiring direct impact and die based on the number of impacts, rather than how long they've been active
Sister of the Night (Star Card): Increases cooldown time of Vanish when equipped
December 16th, 2025

In approximately 20 minutes, KYBER will go offline while we deploy an update. This is expected to last for up to 60 minutes.
After deployment, the update will automatically install next time you open KYBER. You can also force the update by going to Settings > Accounts & Updates > Force Update.
Mod extraction progress is now displayed when installing mods
This only works for .zip and .rar files
.7z files don't show any progress
Implemented an overhaul of the Download Manager
If you encounter any issues with downloads, please let us know in our Discord server.
Changed how clients authenticate with servers
This fixes an issue where it was possible to join full servers
We are now using a new, different CDN for mod downloads
This should improve download speeds for most users and reduce issues with downloads failing
Fixed a crash related to multiple levels being loaded when using Kyber.Restart
Forced HDR to be always disabled
Fixed an issue where dedicated servers would incorrectly display 1 player in the server, even when it is empty
November 25th, 2025

This update delivers a range of fixes and improvements that address issues affecting most players. We’ve also included some new Quality of Life features focused on Voice Chat and Game Invites.
The update is available now and will automatically install next time you open KYBER.
You can also force the update by going to Settings > Accounts & Updates > Force Update.
Important Fixes
Fixed a major issue preventing players from joining servers (os error 32)
Related: Fixed an issue causing Voice Chat to become unavailable for some players
Fixed an issue where the limit of 247 mods was incorrectly reported as being over this number, preventing hosts from starting new servers.
New Features
Added Push-to-talk mode for Voice Chat
Hold X to talk.
Toggle Push-to-talk and edit its keybind in Settings > In-game settings
Added in-game Voice Chat activity indicators
Voice Chat indicators appear in-world over players heads
Voice Chat indicators appear next to player names in the Scoreboard
Added Discord account linking
Link your Discord and KYBER accounts in Settings > Accounts & Updates
Added dynamic game invites to Discord
Use the !squadup command in Discord to send a dynamic invite to your server in chat
Invites display your server's name, description, player count, and required mods
Join servers directly from Discord by clicking the Join Game button on the invite.
Link your Discord and KYBER accounts in Settings > Accounts & Updates to access this feature.
Fixed proximity voice chat not working
Added Discord linking
You can now link your Discord account to your Kyber account in the settings page
Patreon supporters should have their Discord account linked automatically after logging in
Added the option to use push to talk for proximity voice chat
Added the option to switch input and output devices for proximity voice chat without needing to be in-game
Added in-game icons for proximity voice chat
Ping Sites are now pinged multiple times to get a more accurate ping value
We are aware that some users are still experiencing high ping.
We believe we know the cause of the issue, and we are working on a solution.
Collections can now be saved by pressing enter in the collection name input
Fixed an issue where the game would sometimes crash when using Kyber.Restart
EA usernames should get updated again on KYBER after a name change.
It can take up to 7 days for your username to update on KYBER.
The launcher now clears the Nexus Mods cache between each version to prevent issues with outdated cache
Fixed stats on official servers not updating
Fixed an issue where the launcher would get stuck at "Updating Module"
Files in the MISCELLANEOUS FILES category are now displayed in the mod browser
Fixed an issue where the mods list on the host page would not refresh after a file system change
Moved mod browser cache to the system temp folder
November 21st, 2025

Hello there!
This update introduces the Report System, allowing you to quickly and securely notify KYBER when a user is disrupting the experience. Reports can be made directly within the KYBER Launcher and will be reviewed in accordance with our Terms of Service. Support for custom maps and game modes is now implemented.
The Launcher now supports custom names, images, and selection UI for new maps and game modes. We’ll be sharing documentation later to guide mod developers through map setup in Frosty Editor. A big thanks to the Battlefront Plus team for their collaboration in making this happen.
We’ve also resolved the issue where Battlefront 2 settings would reset every time the game launched with KYBER (thank the maker).
Added a report system
To report a user, simply open the launcher while being in-game, hover over the user you want to report and click on the report button
To open the in-game panel while being in-game, press INSERT
To report someone not in your server, click on your profile on the top right and then search for the user
Added support for custom modes and maps in the map rotation builder
When using mods that implement the new format, new maps and modes will show up in the map rotation builder
New server grouping system
Official servers are now grouped together. When joining an official server, the most popular one will be selected by default.
You can manually select a server instance by selecting it in the join dialog.
Fixed an issue where Downloads would fail with "Request Range Not Satisfiable"
The launcher now displays a warning when trying to use more than 247 mods
Fixed an issue where it was possible to set a path with non-ascii characters as the mod path
Fixed an issue where it wasn't possible to create a new Nexus Mods account in the Launcher
Fixed an issue where the Launcher would turn invisible on startup
Fixed an issue where after a name change users would not be able to promote other players to moderators
Fixed an issue where EA usernames would not update on KYBER
It can take up to 3 days for your username to update on KYBER.
(Maxima) Fixed Cloud Sync
This fixes the issue where Battlefront 2 settings would get reset after every game start
October 11th, 2025

Supremacy reworked into Conquest, using a ticket-based system instead of percentages. Kills and captured posts deplete enemy tickets; more posts = faster drain.
Majority capture rate decides control speed (e.g. 9 Clones vs 3 Droids = rate of 6).
Capturing all posts triggers Overtime - the losing team has 60 seconds to reclaim a post or lose.
Auto-captured posts: Two per team at round start (Prequel/Sequel) for faster variety.
Capital ships return as limited “lives.” Losing on the ground sends your team to defend your ship once.
Win by either destroying the enemy ship after a ground win, or by winning two ground phases.
Added Conquest XL (cross-era heroes).
Added Galactic Assault (era-locked heroes).
Cross-era GA renamed Galactic Assault XL.
Added new HvsV maps, Reinforcement Clash, and Hero Extraction (experimental).
Restored TIE Striker, Hoth Speeder Bikes, and Andor Speeder Bikes to GA.
Added BARC and STAP speeders to Naboo & Kashyyyk GA; added Hoth and Andor bikes to Conquest Hoth & Yavin IV.
Adjusted AAT gravity, boosted MTT fire damage, and fixed various map and UI issues.
Removed Yoda’s AP from OT maps; restored Blue/Grey STAPs/AATs to era-locked Conquest.
Fixed elimination counts in HvsV and Clash, and reset Speeder Bike weapons to BF+ defaults.
AT-AT: Ear cannons now automatic; fire rate 0.5s → 0.3s. Chin Cannon duration 10s → 18s, radius widened 1.5–5 → 3.5–6.
Removed gravity effect from AAT rockets.
Bots no longer path through closed doors or use wrong skins.
Fixed Ventress choke, CO-OP spawn, Dengar AP, B1/Clone AP, and Kamino/Geonosis skin bugs.
Hero menus reordered for clarity:
Frontend: LS/DS → Era → Saber/Range → Importance
Gameplay: Saber/Range → Era → Importance
HF-94: Re-enabled. Vehicle hits no longer reset heat; reduced Second Chance damage.
DC-17M Sniper: No longer resets heat when swapping.
ISB Agent: Shorter delay before Defensive Rush reduction.
Sith Trooper: Fixed Combat Rush cooldown overflow.
Shock Trooper: Fixed SE-14C description.
Ventress: Force Grasp now cone-shaped, affects 2 targets, shorter float.
Kylo Ren: Fixed Frenzy launching on slopes.
Anakin: Shorter delay between Passionate Strike hits.
Palpatine: Fixed Dark Aura scaling with Growing Darkness card.
Maz: Adjusted jetpack physics.
Luke: Fixed missing Bespin skin; can now block (but not reflect) blaster fire.
Swapped BG-38 Multi-Shot for Escape Artist.
Fixed Rebel Zabrak and Resistance Jump Trooper voice lines.
Fixed Ryloth Starfighter Assault light side team file.
Death Star II is not supported in Conquest.
Weapon attachments may unequip between rounds.
Vehicle AI unavailable on Geonosis GA (including AT-TE).
June 16th, 2025
Hello there! It’s time for another KYBER Beta Playtest update - and this one brings some big upgrades.
The team’s been working steadily behind the scenes, and today we’re rolling out a fresh set of improvements across the board. You can dive into all the details in the full Update Notes below.
We’re also expanding our support for players across the globe:
A new OCE Ping Site is now live
The EU Ping Site has moved to Germany from the Netherlands
The NA Central Ping Site has shifted to NA East
And a new NA West Ping Site is on the way soon
And yes - Wave Four is on the horizon. We expect to welcome around 6,000 new Playtesters, doubling the number invited in the previous Wave. We’ll share the exact start date soon - but preparations are already underway.
Updated map rotations on official servers - EU & NA East - will also be deployed in time for Wave Four.
Thanks as always for being part of this with us. You’re helping shape something special.
Fixed automatic proxy reconnection; unexpected disconnections should no longer be a frequent occurrence
Fixed an issue where the Launcher would not be able to search for mods in the Mod Browser
Added region icons to the server browser
Made server password inputs sensitive
Passwords are now obscured with ***
Added a new option to disable proximity chat
Fixed an issue where the Launcher would sometimes crash while starting the game
Activating Windows 7 Compatibility Mode is no longer needed
Fixed an issue where promoting a player to moderator wasn’t possible
Fixed a potential server crash while reconnecting to the management gateway
Fixed an issue where the Launcher was not able to load Ping Sites
Potential fix for an issue preventing some users from linking a Patreon account
Added a new Host option to shuffle teams between rounds
Fixed an issue where the Launcher would load the wrong files when using a mod collection
(Maxima) Improved error messages
Added a new option to unlink or link a Patreon account in settings
Fixed an issue where the Launcher would not start correctly and would display a white screen
Fixed an issue where the Launcher would sometimes fail to download mods with Nexus Mods Premium
Fixed an issue where the Launcher turns grey when trying to join a server
Fixed a memory leak in the Module
The Launcher now displays a warning when multiple large mod packs are used together
The Host Page now displays usernames instead of IDs in the Punishments list
Images embedded in Frosty mods can now be viewed when inspecting a Collection on the Mods page
Fixed an issue where loading multiple levels at the same time would crash the module
Removed the "PLAY" button from the server browser as playing on EA servers is still broken
To play offline, you can go to the Mods page, select a mod collection and click on the "PLAY" button there