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- Armchair Developers

kyber always moves backwards left

when i load in to a server it and play the game always moves my character backwards and left and its bot a problem with mods cuz it happend with different mods any idea how to fix?

armosinBug Report1 day ago

Cross Era War

The idea is cross-era selection, mainly for Supremacy or Galactic Assault or even better both modes. The idea is that you could basically choose which faction to play as on a map. I mean, how cool would it be to attack Naboo with an AT-AT or have the Clones raid Hoth? Would something like that be possible? I’ve already played it in Instant Action with limited options, but I’d like to expand it to servers if that’s possible.

More intuitive proximity chat

proximity chat is confusing and i would like some tutorial on how to use it

in game overlay

steam in game overlay dosent work with kyber i would like an alternative

Events

The original game had triple XP events and such, it would be cool if the events were more interesting such a seasonal events(Christmas trees on maps, Halloween skins) just stuff to make you wanna check back to see what’s going on. maybe their could be limited edition holloween weapon skins i find stuff like that to be really fun in other games

Distribute Players/bots evenly

When i play supremacy i always see one team that’s all players and one team that’s all bots, like come on we know who will win. its especially annoying if your on the bot team.

Dedicated Mod Editor/Creator

Add a page where you can upload texture file, 3d models,voice lines etc and you can edit all sorts of stuff on the character to make the modding processes easier. (a separate app ie. Kyber Mods or Kyber creator could work too.)

Spectator control panel

Add panel in game that allows people to see spectator controls. Add a key bind setting in the launcher to hide/show it while in game.

KYBER launcher stays grey after reinstall

Hi, I'm using the official KYBER download on Windows with the EA App version of Star Wars Battlefront II (2017). The launcher opens as a grey, blank window. Restarting the PC, deleting data.hive, reinstalling KYBER, and enabling automatic Windows time have not fixed the issue. The latest launcher log contains this error: LateInitializationError: Field 'gclClient' has not been initialized. Could you please help me troubleshoot this issue? Thanks!

Lu1sAkhinBug Report9 days ago

Ai for Starfighter Assault

Is it possible to add AI Support pathfinding etc. for Starfighter Assault Mode? Would be nice to play it with AI if no one joins :)

ahrjinFeature Request11 days ago
1

QoL improvement Weapon Selection Overlay

I often don't know which weapons to use. The reason is quite simple: I just think it's amazing how huge the selection is right now. That’s why I usually just let the system randomly assign weapons. But when I really like one, I never know exactly which one I’m currently using. After a respawn, I end up with a different weapon anyway. Would it be possible to add some kind of indicator, maybe in the abilities overview showing which weapon you’re currently using and what mods it’s equipped with?

ahrjinFeature Request11 days ago

Vehicle spawn game-crash issue latest Battlefront + update (11.1.01b—the-ig88-update)

Since the latest Battlefront+ update (11.1.01b—the-ig88-update), I've noticed that the game crashes every time I try to spawn a vehicle. It seems to be completely irrelevant which vehicle it is. This definitely affects the Prequel and Original Eras, and I think the Sequel Era as well. It also definitely happens in the Galactic Assault and Supremacy game modes. You see the brief spawn animation (e.g., AT-ST), and immediately afterward, the game crashes. I’m using only Battlefront Plus with the latest update as my sole mod, which definitively rules out any mod incompatibilities with other mods. If you have any further questions, I’m happy to help, and I’d appreciate it if this could be fixed. I like my vehicles :).

ahrjinBug Report11 days ago
1

Bug report on local play beta 10

Launcher 2.0.0-beta10-#5, module 043ae958: PLAY (singleplayer) crashes for me every time, even with 0 mods. Log: “Initialization launcher request is empty!”, then “Starting server Levels/FrontEnd/FrontEnd (Hooked: 1)”, then “The server did not reply”, then crash 0x80070057. On beta8 the same PLAY logged “(Hooked: 0)” and worked. HOST works fine.

Better Kit Visibility

Every time I toss Kits down to help out my team they just about get ignored and I’m the only one who ends up using them. Could they be made more identifiable? Maybe floating in the air and spinning?

Servers lagging greatly

Lot of stuttering and rubber banding. Unplayable.

SetWeapon for Autoplayers

Alllow us to use the SetWeapon method on Autoplayers, would allow plenty of new possiblities for plugins, especially related to Co-Op and would highly improve immersion.

Heavy Class Balancing

I’ve been playing on Kyber for a while now, and my preferred class is heavy, with because I like the playstyle it’s meant to cater towards, yet I feel like it’s just not up to par with the other classes, both with weapons and Star Cards. Therefore, I wanted to submit my feedback on the class, with suggested changes for anything I thought I could confidently talk about. If I don’t mention a specific weapon or Star Card or weapon in my feedback, it is because I deemed it something I do not have enough information on to form a confident opinion. General Suggestions Increase the base health of the Heavy class. Having the same amount of health as every other class just doesn’t make sense. Especially when two other classes have ways to one-shot you, who is supposed to be the tank of the classes. I think a base health of 200 is good, because it means that you won’t just get one shot by snipers or Vanguard ability users who you can’t really defend against as a Heavy, even though they’re two of the most common things in the game. Boost Cards: Defender: Honestly not bad for players who want to grind score points rather quickly. Personally I don’t use it because if I wanted score points I would use Officer, but it gives people the option to play Heavy while aiming towards heroes or other score based options. I don’t think anything needs to be changed here. Brawler: This is a pretty useless card all things considered. It’s reliant on a very specific action that is both rare and unpredictable enough that there’s no real reason to use it as there are simply better options. If you want this to be a viable card, you need to cater it towards each class. For Heavy, I think a health boost when you’re within a certain distance of an enemy would be a good addition alongside what it already does, giving you more survivability in melee and also just in close quarters in general. Bodyguard: In theory this card is good, but in practice it doesn’t help much. The damage reduction comes in too late more often than not, and all that changes is perhaps someone needs to shoot you two more times rather than once, which with how many weapons in the game shoot decently fast, doesn’t give you much opportunity. Once again this would be class dependent, but for Heavy I think the card either needs to have an increased damage reduction or have it take effect earlier, at perhaps half health or the like. Marksmen: This card just isn’t all that helpful for the Heavy class. Almost none of our weapons are reliably able to hit headshots, not like those of the Specialist class, so it’s once again a bit of a waste of a card for what we get as a result of using it. My suggestion for a Heavy version of this card is that if we get a headshot kill we automatically get the gold cooling bar. Another option is that it just becomes a passive card that just makes heat build up slower or makes the cooldown of our blaster faster. Resourceful: A solid card that passively helps with a multitude of different Heavy abilities. Nothing to change here. Bounty Hunter: Same as the Defender card, I don’t use it, but it can be good if someone wants more score. Nothing to change here. Expert Weapons Handling: This one is weird. It relies on you getting the gold cooling bar which is not a thing you can reliably do most of the time. It’s good if you can more reliably get that cooling bar though, so my suggestion for this one is to either have this card also make it easier to get the gold cooling, or follow through with my one Marksmen card suggestion which gives the player two potential ways to get the gold cooling themselves. (I’m not sure if this card works when you get the gold cooling as a result of an Officer, but even then that isn’t something reliable to make the card worthwhile either).

Title: KYBER Installer blocked by Windows Security / Smart App Control

Hi KYBER team, I’m having an issue with the current KYBER installer on Windows. Windows is detecting/blocking the KYBER installer as a potential threat. The installer was downloaded from the official KYBER download and is the current Windows x64 installer. Windows/Smart App Control is preventing it from running, so I’m unable to reinstall or update KYBER. I previously had a similar issue with a KYBER installer, but reinstalling KYBER resolved it at the time. This time, however, Windows is continuing to block the installer and I cannot get KYBER installed again. I have already deleted the previous KYBER installation and downloaded the installer again, but Windows still detects/blocks it. Could you please confirm whether this is a known issue with the current installer and whether the current installer has been submitted/recognized as a false positive by Microsoft Defender/Smart App Control? I can provide screenshots of the Windows warning and the exact detection message if needed. Thanks! KYBER_Defender_Screenshots_Report.pdf

Official smaller gamemode server

Would be cool if there was one extra official server that hosted Blast, Strike/Extraction, and maybe Ewok Hunt (also Starfighter Assault in the future) with BF+. All of these modes are not played that often, and when people do host them people do not join as these servers appear on the last few pages of the server lists. A singular official server for these modes would mean they would always appear at the top of the server list, encouraging people to join them more often. This is a suggestion I’ve seen several people talk about on Discord. Battlefront Plus adds new content to all of these modes as well, such as new reinforcements, and new mechanics in the case of Ewok Hunt (flashlight battery). There was also a teaser recently posted for the V-19 Torrent that showed off the new starfighter in Starfighter Assault, giving a potential reason for the mode to be part of this server too.